When writing the matches to the match pool is there a way that the new matches can be added and not receive an error msg for the matches that are already there?
Currently if you run the match engine once, make some modifications to the munge processes and run the match engine again, you will receive an error if the same match was found.
I think the engine should be able to skip the record already in the match pool and move on to load the new matches found without getting an error message.